I’m doing R&D on a Unity project that will feature screen sharing across mobile devices. I’ve been looking for Unity Live Streaming solutions, but it seems like there aren’t many. I was therefore really happy to see the recent Unity blog post featuring Genvid. I later found out that it is claimed that Genvid can work with mobile devices:
It convinced me that Genvid is fit for the Screen Sharing/Live Streaming part of our project. I’ve downloaded the plugin and started testing it.
So, after completing Unity Sample guide which comes in the .unitypackage from asset store I’ve managed to get live streaming up and running on the local machine from Unity Editor (and even from a standalone Windows build).
The next step for me is to make the same Unity Sample app run on mobile devices (iOS/Android). It seems like the naive approach of simply building the sample app for a mobile platform did not work. Unfortunately I haven’t managed to find much information on how to run Genvid on mobile devices, except the page that I’ve linked earlier. There is not much info though, I’m still not sure what exactly should I do with my Unity Sample app to get
Therefore, I would really appreciate if you could share any info on how to stream a mobile Unity app using Genvid.